MOBILE UNITY DEVELOPER

Unity Game Developer & Indie Creator

I create playful mobile games, multiplayer systems, and cute character-driven experiences using Unity. From concept to publishing, I build games that feel right.

Scroll to explore my games and process.

FEATURED GAME

Meet Paw Paw: A fast-paced cat racer

Paw Paw

Multiplayer Cat Racer

Unity • C# •A cute online multiplayer cat racing game where players tap fast to compete. IPaw Paw was created to solve a simple challenge: how to make a competitive racing game that is both adorable and high-stakes. The project focused on building a robust real-time multiplayer system using Photon, ensuring low-latency interactions across global players. I handled everything from the initial cat character designs to the intricate tapping mechanics that translate player energy into cat speed. The visual styleCampaign Design

Minimal monochrome visuals, bold typography, and soft gradients for a new audio brand. I designed

Oasis Audio approached me at the pre-launch stage with a clear vision: to position themselves as the refined alternative in a crowded headphone market. The challenge was to create a brand system that felt premium without being pretentious, and minimal without being cold. I developed a complete visual language built around high contrast, precise typography, and gradient-based motion graphics. The

A high-resolution photograph of a smartphone displaying a colorful race track with stylized cat racers. Soft cream background and warm sunlight.
A high-resolution photograph of a smartphone displaying a colorful race track with stylized cat racers. Soft cream background and warm sunlight.
A lifestyle studio photograph of two people laughing and playing a competitive game on their smartphones. Bright, clean North American / Global aesthetic.
A lifestyle studio photograph of two people laughing and playing a competitive game on their smartphones. Bright, clean North American / Global aesthetic.
A detailed studio close-up of a smartphone screen showing a cartoon cat character crossing a finish line. Vibrant colors and high-quality game assets. North American / Global market style.
A detailed studio close-up of a smartphone screen showing a cartoon cat character crossing a finish line. Vibrant colors and high-quality game assets. North American / Global market style.

Multiplayer

Real-time Systems

Photon • PlayFab • C#Implementing complex networking solutions for synchronized gameplay. My focus isBuilding multiplayer games requires a deep understanding of state synchronization and server-client architecture. I specialize in using Photon and PlayFab to create reliable backends for indie games. My approach focuses on minimizing latency and ensuring data integrity across different network conditions. I have developed systems for matchmaking, real-time racing, and social lobbies, Brand Guidelines

A tactile, almost analog-feeling product identity for a digital-first brand. Clean

Dune Devices wanted to bring back the joy of focused listening in an age of distraction. Their portable music player needed a brand identity that honored analog tactility while embracing digital precision. I built a system around geometric simplicity, restrained color (black, white, one accent), and ultra-clear iconography. The identity translated

A professional studio photograph of a smartphone held in landscape orientation, showing a 3D racing track with vibrant lighting. North American / Global market.
A professional studio photograph of a smartphone held in landscape orientation, showing a 3D racing track with vibrant lighting. North American / Global market.
A high-contrast photograph of a smartphone screen showing a global leaderboard in a game. Bright yellow and orange highlights on a dark background.
A high-contrast photograph of a smartphone screen showing a global leaderboard in a game. Bright yellow and orange highlights on a dark background.
A professional photograph of a laptop screen showing a real-time multiplayer networking console with lines of code. Moody navy and purple lighting.
A professional photograph of a laptop screen showing a real-time multiplayer networking console with lines of code. Moody navy and purple lighting.

Game UI

Responsive Interfaces

UI/UX • Unity UI •I build playful and intuitive interfaces using Unity's modern UI systems,A game's UI is its first point of contact with the player. For every project, I design and implement interface systems that feel part of the game world. This includes custom shaders for buttons, dynamic layout systems that adapt to any screen aspect ratio, and optimized texture atlases to minimize memory usage. In Paw Paw, the UI was designed to be large, colorful, and easy to interact with during Packaging Design

Subtle, light-driven photography and a quiet typographic system to position Opal as acommerce visuals.

Opal came to me with a clear ask: their skincare line was gentle, effective, and ingredient-focused, but their visual identity felt generic and overlooked. I redesigned everything from the ground up, starting with a new logotype that felt softer and more considered. The photography direction emphasized natural light and minimal styling—no aggressive shadows or clinical backdrops. I designed a label system

A lifestyle shot of a person sitting on a modern sofa in a North American / Global home, holding a phone horizontally while gaming. Vibrant screen glow on their face.
A lifestyle shot of a person sitting on a modern sofa in a North American / Global home, holding a phone horizontally while gaming. Vibrant screen glow on their face.
A top-down studio shot of a modern tablet showing a polished user interface for a mobile game, featuring stylized icons and soft purple and orange tones. North American / Global tech aesthetic.
A top-down studio shot of a modern tablet showing a polished user interface for a mobile game, featuring stylized icons and soft purple and orange tones. North American / Global tech aesthetic.
A cinematic side-profile shot of a game developer working in a dark room illuminated by the glow of three screens. High tech, professional North American / Global freelancer aesthetic.
A cinematic side-profile shot of a game developer working in a dark room illuminated by the glow of three screens. High tech, professional North American / Global freelancer aesthetic.

All work developed using Unity, C#, and specialized multiplayer frameworks.

ABOUT

Developing games with heart and skill

I'm Assad Zaman, a Unity developer and indie creator driven by the joy of making playful, high-performance mobile games. I turn original ideas into polished experiences that players love to return to.

My work bridges the gap between technical complexity and simple, intuitive fun. Whether it's a real-time multiplayer racer or a minimalist arcade title, I focus on performance, scalability, and satisfying gameplay loops.

SKILLS

Unity • C# • Photon • Mobile Dev • Game UI • Publishing • Git • OptimizationProduct Design UI/UX Packaging Design Art Direction Figma Photoshop

EXPERIENCE

Freelance

Game Developer

Unity Specialist

Game Dev Partner

Mobile Publisher

Unity Expert

Latest

2022-24

2019-21

Core Unity Skills

I leverage a modern tech stack to build scalable, engaging, and high-performance mobile experiences for global players.

A clean, minimalist studio shot of a white gaming console controller and a mobile phone on a deep navy surface. Elegant composition with soft purple shadows.
A clean, minimalist studio shot of a white gaming console controller and a mobile phone on a deep navy surface. Elegant composition with soft purple shadows.
A studio photograph of a computer monitor showing a complex 3D character model of a cat in a T-pose for rigging. Warm lighting accents.
A studio photograph of a computer monitor showing a complex 3D character model of a cat in a T-pose for rigging. Warm lighting accents.
A photograph of a person's hands holding a smartphone horizontally, focusing on the screen where a colorful 3D game environment is being explored.
A photograph of a person's hands holding a smartphone horizontally, focusing on the screen where a colorful 3D game environment is being explored.
Unity & C#

Senior Dev

Specializing in clean, object-oriented code and efficient Unity systems that serve as the stable foundation for complex gameplay.

Multiplayer Systems

Photon • PlayFab

Implementing robust real-time synchronization and backend services to power competitive and social gaming experiences.

Mobile Games

Publishing Ready

Handling everything from performance profiling to store optimization for a smooth launch on the App Store and Google Play.

A close-up studio photograph of a person's hand using a mouse and keyboard with glowing purple LEDs. Minimalist North American / Global workspace.
A close-up studio photograph of a person's hand using a mouse and keyboard with glowing purple LEDs. Minimalist North American / Global workspace.
A photograph of a person's hands drawing game character sketches on a digital tablet. Soft purple lighting and a clean North American / Global home office.
A photograph of a person's hands drawing game character sketches on a digital tablet. Soft purple lighting and a clean North American / Global home office.
A close-up photograph of a mobile phone screen displaying a polished game settings menu with sleek toggle switches and buttons. North American / Global UI style.
A close-up photograph of a mobile phone screen displaying a polished game settings menu with sleek toggle switches and buttons. North American / Global UI style.
Game Assets

2D/3D Art

Creating playful and cohesive visual assets that match the game's theme and are optimized for mobile rendering performance.

Unity Physics

Technical Artist

Implementing satisfying movement and physical interactions that make mobile games feel tactile and responsive to player input.

Mobile SDKs

Integration Expert

Seamlessly integrating advertisements, analytics, and social platforms to support game monetization and player retention goals.

A flat-lay studio photograph of a tablet, a stylus, and several game design storyboards on a light cream surface. Professional North American / Global artist workspace.
A flat-lay studio photograph of a tablet, a stylus, and several game design storyboards on a light cream surface. Professional North American / Global artist workspace.

PROCESS

From original idea to polished game

Every project follows a structured path to ensure technical stability and a great player experience.

STEP 1

Concept Design

We define the core loop, target audience, and visual style. This roadmap ensures technical goals align with the game's creative vision.

STEP 2

Prototyping

I build a playable 'grey-box' version to test the fun factor and core mechanics before moving to production.

STEP 3

Build Mechanics

Coding the core gameplay loops, multiplayer systems, and physics that make your game feel responsive and fun.

STEP 4

Polish & UI

Integrating final assets, visual effects, and sound. I refine the user interface to ensure a seamless and satisfying player journey.

STEP 5

Publish & Support

I handle store listings and updates to ensure your game reaches players and continues to perform smoothly post-launch.

A professional photograph of a person testing a mobile game on their phone, seen from behind their shoulder. The screen is vibrant with orange and yellow colors.
A professional photograph of a person testing a mobile game on their phone, seen from behind their shoulder. The screen is vibrant with orange and yellow colors.

SERVICES

How I help build your game

I provide end-to-end Unity development for indie creators and teams who need professional technical execution.

Unity Development

Full-cycle development from initial prototyping to final polishing using C# and Unity, optimized for mobile performance and smooth gameplay.

Game UI & Assets

Crafting intuitive, playful, and responsive user interfaces that enhance player immersion and streamline navigation across devices.

Mobile Publishing

Guiding your project through store submission, SDK integration, and technical requirements for a successful global launch.

Live Ops & Multiplayer

Setting up real-time servers, leaderboards, and social features to keep your community engaged and active.

Ready to start? Let's discuss your project scope and bring your vision to life.

PORTFOLIO

Other projects and prototypes

A studio photograph of a gaming headset and a smartphone on a dark blue surface. The smartphone displays a vibrant 3D game character. Moody purple and blue lighting.
A studio photograph of a gaming headset and a smartphone on a dark blue surface. The smartphone displays a vibrant 3D game character. Moody purple and blue lighting.
A photograph of a modern game studio with multiple screens showing vibrant 3D environments. North American / Global design. Professional lighting.
A photograph of a modern game studio with multiple screens showing vibrant 3D environments. North American / Global design. Professional lighting.
A lifestyle photograph of a young adult in a modern North American / Global cafe environment, smiling while playing a game on their smartphone. High-quality lighting, shallow depth of field.
A lifestyle photograph of a young adult in a modern North American / Global cafe environment, smiling while playing a game on their smartphone. High-quality lighting, shallow depth of field.
Sky Jump

Arcade Platformer

Unity • C# • MobileA vertically scrolling arcade game with procedural level generation and globalDigital Design Pitch Materials

Abstract geometric identity with bold typography for a developer tools company. Created logo

Speed Racers

Multiplayer Prototype

Unity • Photon • Mobile

An experimental high-speed racing project testing real-time synchronization and mobile performance optimizations.

Ludo Online

Social Board Game

Networking • UI Design • Cross-play

A full-scale social board game implementation with real-time chat, matchmaking, and cross-platform play capabilities.

"Paw Paw is a masterpiece of simple, engaging gameplay. The UI is intuitive and the racing mechanics are addictive."

Sarah Chen

Founder, PlayBit

"Working with Assad was seamless. He understands the mobile market and delivered a high-quality product on time."

Tom Wright

Director, GameVenture

"Assad brought our game concept to life with incredible technical skill. The multiplayer systems work flawlessly."

Mark Evans

Lead Producer, IndieCloud

TESTIMONIALS

Feedback from clients and collaborators

500+

Orders Complete

98%

Client satisfaction

12+

Years experience

A clean photograph of a smartphone and a pair of earbuds on a minimalist desk. The phone shows a game's 'Level Complete' screen with a trophy icon.
A clean photograph of a smartphone and a pair of earbuds on a minimalist desk. The phone shows a game's 'Level Complete' screen with a trophy icon.

ANSWERS

Frequently Asked Questions

What is your primary focus?

I specialize in mobile game development using Unity, focusing on multiplayer systems, C# scripting, and creating polished player experiences.

Can you help with multiplayer games?

Yes, I have extensive experience with Photon and PlayFab to build scalable, real-time competitive and social gaming features.

Are you open to freelance?

I am available for freelance projects and collaborations. I can join your existing team or handle end-to-end development for smaller indie titles.

HIRE ME

Want to build or discuss a game project?

If you're looking for a developer who understands Unity and the mobile market, I'd love to hear your ideas. Share your project details and let's discuss how we can bring it to life.