
MOBILE UNITY DEVELOPER
Unity Game Developer & Indie Creator
I create playful mobile games, multiplayer systems, and cute character-driven experiences using Unity. From concept to publishing, I build games that feel right.
Scroll to explore my games and process.
FEATURED GAME
Meet Paw Paw: A fast-paced cat racer
Paw Paw
Multiplayer Cat Racer
Unity • C# •A cute online multiplayer cat racing game where players tap fast to compete. IPaw Paw was created to solve a simple challenge: how to make a competitive racing game that is both adorable and high-stakes. The project focused on building a robust real-time multiplayer system using Photon, ensuring low-latency interactions across global players. I handled everything from the initial cat character designs to the intricate tapping mechanics that translate player energy into cat speed. The visual style• Campaign Design
Minimal monochrome visuals, bold typography, and soft gradients for a new audio brand. I designed
Oasis Audio approached me at the pre-launch stage with a clear vision: to position themselves as the refined alternative in a crowded headphone market. The challenge was to create a brand system that felt premium without being pretentious, and minimal without being cold. I developed a complete visual language built around high contrast, precise typography, and gradient-based motion graphics. The






Multiplayer
Real-time Systems
Photon • PlayFab • C#Implementing complex networking solutions for synchronized gameplay. My focus isBuilding multiplayer games requires a deep understanding of state synchronization and server-client architecture. I specialize in using Photon and PlayFab to create reliable backends for indie games. My approach focuses on minimizing latency and ensuring data integrity across different network conditions. I have developed systems for matchmaking, real-time racing, and social lobbies,• Brand Guidelines
A tactile, almost analog-feeling product identity for a digital-first brand. Clean
Dune Devices wanted to bring back the joy of focused listening in an age of distraction. Their portable music player needed a brand identity that honored analog tactility while embracing digital precision. I built a system around geometric simplicity, restrained color (black, white, one accent), and ultra-clear iconography. The identity translated






Game UI
Responsive Interfaces
UI/UX • Unity UI •I build playful and intuitive interfaces using Unity's modern UI systems,A game's UI is its first point of contact with the player. For every project, I design and implement interface systems that feel part of the game world. This includes custom shaders for buttons, dynamic layout systems that adapt to any screen aspect ratio, and optimized texture atlases to minimize memory usage. In Paw Paw, the UI was designed to be large, colorful, and easy to interact with during• Packaging Design
Subtle, light-driven photography and a quiet typographic system to position Opal as acommerce visuals.
Opal came to me with a clear ask: their skincare line was gentle, effective, and ingredient-focused, but their visual identity felt generic and overlooked. I redesigned everything from the ground up, starting with a new logotype that felt softer and more considered. The photography direction emphasized natural light and minimal styling—no aggressive shadows or clinical backdrops. I designed a label system






All work developed using Unity, C#, and specialized multiplayer frameworks.
ABOUT
Developing games with heart and skill
I'm Assad Zaman, a Unity developer and indie creator driven by the joy of making playful, high-performance mobile games. I turn original ideas into polished experiences that players love to return to.
My work bridges the gap between technical complexity and simple, intuitive fun. Whether it's a real-time multiplayer racer or a minimalist arcade title, I focus on performance, scalability, and satisfying gameplay loops.
SKILLS
Unity • C# • Photon • Mobile Dev • Game UI • Publishing • Git • Optimization• Product Design • UI/UX • Packaging Design • Art Direction • Figma • Photoshop
EXPERIENCE
Freelance
Game Developer
Unity Specialist
Game Dev Partner
Mobile Publisher
Unity Expert
Latest
2022-24
2019-21
Core Unity Skills
I leverage a modern tech stack to build scalable, engaging, and high-performance mobile experiences for global players.






Unity & C#
Senior Dev
Specializing in clean, object-oriented code and efficient Unity systems that serve as the stable foundation for complex gameplay.
Multiplayer Systems
Photon • PlayFab
Implementing robust real-time synchronization and backend services to power competitive and social gaming experiences.
Mobile Games
Publishing Ready
Handling everything from performance profiling to store optimization for a smooth launch on the App Store and Google Play.






Game Assets
2D/3D Art
Creating playful and cohesive visual assets that match the game's theme and are optimized for mobile rendering performance.
Unity Physics
Technical Artist
Implementing satisfying movement and physical interactions that make mobile games feel tactile and responsive to player input.
Mobile SDKs
Integration Expert
Seamlessly integrating advertisements, analytics, and social platforms to support game monetization and player retention goals.


PROCESS
From original idea to polished game
Every project follows a structured path to ensure technical stability and a great player experience.
STEP 1
Concept Design
We define the core loop, target audience, and visual style. This roadmap ensures technical goals align with the game's creative vision.
STEP 2
Prototyping
I build a playable 'grey-box' version to test the fun factor and core mechanics before moving to production.
STEP 3
Build Mechanics
Coding the core gameplay loops, multiplayer systems, and physics that make your game feel responsive and fun.
STEP 4
Polish & UI
Integrating final assets, visual effects, and sound. I refine the user interface to ensure a seamless and satisfying player journey.
STEP 5
Publish & Support
I handle store listings and updates to ensure your game reaches players and continues to perform smoothly post-launch.


SERVICES
How I help build your game
I provide end-to-end Unity development for indie creators and teams who need professional technical execution.
Unity Development
Full-cycle development from initial prototyping to final polishing using C# and Unity, optimized for mobile performance and smooth gameplay.
Game UI & Assets
Crafting intuitive, playful, and responsive user interfaces that enhance player immersion and streamline navigation across devices.
Mobile Publishing
Guiding your project through store submission, SDK integration, and technical requirements for a successful global launch.
Live Ops & Multiplayer
Setting up real-time servers, leaderboards, and social features to keep your community engaged and active.
Ready to start? Let's discuss your project scope and bring your vision to life.
PORTFOLIO
Other projects and prototypes






Sky Jump
Arcade Platformer
Unity • C# • MobileA vertically scrolling arcade game with procedural level generation and globalDigital Design • Pitch Materials
Abstract geometric identity with bold typography for a developer tools company. Created logo
Speed Racers
Multiplayer Prototype
Unity • Photon • Mobile
An experimental high-speed racing project testing real-time synchronization and mobile performance optimizations.
Ludo Online
Social Board Game
Networking • UI Design • Cross-play
A full-scale social board game implementation with real-time chat, matchmaking, and cross-platform play capabilities.
"Paw Paw is a masterpiece of simple, engaging gameplay. The UI is intuitive and the racing mechanics are addictive."
Sarah Chen
Founder, PlayBit
"Working with Assad was seamless. He understands the mobile market and delivered a high-quality product on time."
Tom Wright
Director, GameVenture
"Assad brought our game concept to life with incredible technical skill. The multiplayer systems work flawlessly."
Mark Evans
Lead Producer, IndieCloud
TESTIMONIALS
Feedback from clients and collaborators
500+
Orders Complete
98%
Client satisfaction
12+
Years experience


ANSWERS
Frequently Asked Questions
What is your primary focus?
I specialize in mobile game development using Unity, focusing on multiplayer systems, C# scripting, and creating polished player experiences.
Can you help with multiplayer games?
Yes, I have extensive experience with Photon and PlayFab to build scalable, real-time competitive and social gaming features.
Are you open to freelance?
I am available for freelance projects and collaborations. I can join your existing team or handle end-to-end development for smaller indie titles.
HIRE ME
Want to build or discuss a game project?
If you're looking for a developer who understands Unity and the mobile market, I'd love to hear your ideas. Share your project details and let's discuss how we can bring it to life.
